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Change log


24.06.2018 [v0.6.0]:

> New physics engine.
> Bug-fixing.

19.06.2018 [v0.5.8]:

> Reduced number of Towers.
> Less trees on map.
> Optimized graphics.
> Bug-fixing.

18.06.2018 [v0.5.7]:

> Update levelUP block UI.
> Added tank gun overheating sys.
> Bug-fixing.

16.06.2018 [v0.5.6]:

> Added shooting range marker.
> UI improvements.
> Global events.
> Bug-fixes.

15.06.2018 [v0.5.5]:

> Added chat feature.
> Small bug-fixes.

11.06.2018 [v0.5.4]:

> Bug-fixes.
> Fixed major respawn bug.
> Fixed non-stopping shooting.
> Increased towers range. > Game optimizations.

28.05.2018 [v0.5.3]:

> Bug-fixes.
> Units health style update.
> Fixed levelUp's.

26.05.2018 [v0.5.2]:

> Bug-fixes.
> UI improvements.
> Minor changes.

24.05.2018 [v0.5.1]:

> Bug-fixes.
> Some small visual/ui improvements.
> Improved client performance.
> Improved client bandwidth.

29.03.2018 [v0.5.0]:

> Bug-fixes.
> Added tanks LevelUP.
> Added new 'score' system.

20.03.2018 [v0.4.5]:

> Bug-fixes.
> Updated 'Garage' UI.
> Updated tanks [new IS2 / T29 / T44 / T54].

1.03.2018 [v0.4.4]:

> Fixed decoration placing [overlapping].
> Improved networking performance.
> Improved tank tower aiming accuracy.
> Bug fixing.

19.02.2018 [v0.4.3]:

> Large graphics-pack update.
> Bug fixing.

14.02.2018 [v0.4.2]:

> Some stats update.
> Bug fixing.
> Added TopPlayers list.
> Server networking update.

10.02.2018 [v0.4.1]:

> Added network disconnect warning.
> Updated health-bars.
> Some bug fixing.
> Added friendly fire warnings.
> Added Tower/Tank health regenerations after 5 sec of not being hit.
> Improved resource loading.

9.02.2018 [v0.4.0]:

> Bug fixing.
> Added tower capture visual effect.
> Imprved tank moving near map edges.
> Improved visual design of some objects.

7.02.2018 [v0.3.5]:

> Networking performance improvements.
> Bug fixing.

6.02.2018 [v0.3.4]:

> Updated player label.
> Improved shooting effects [added bullet traces].
> More bugfixes & graphics optimizations.

31.01.2018 [v0.3.3]:

> Updated player label.
> Fixed time to time "zombie" tanks after respown.
> More performance&graphics optimizations.

28.01.2018 [v0.3.2]:

> Fixed player teleporting.
> Fixed tank collision when respawning.
> Added 'space' key for shooting.
> More performance&graphics optimizations.

26.01.2018 [v0.3.1]:

> New improved object collision system.
> Performance optimizations.

23.01.2018 [v0.3]:

> Updated parts of UI.
> Updated some ingame objects.
> Updated garage.
> Right mouse click is also shooting now.
> Fixed terrain textures blinking.
> Large game networking system update.
> Fixes & improvements of graphics.
> Fixed tower fast health decrease bug.

18.06.2017 [v0.2.1]:

> Changed camera view.
> Changed controls sys.
> Improved performance.

3.01.2017 [v0.2]:

> Changed graphics style.
> Minor fixes & changes.
> Added new tank type - D32!

28.12.2016 [v0.1.7]:

> Added in-game top left menu to mute voulme & change graphics quality.

27.12.2016 [v0.1.6]:

> Fixed bug with left/right arrows in tank selecting menu.

24.12.2016 [v0.1.5]:

> Fixed tank stop moving bug.
> Fixed placing map decorations on top of bases.
> Now preventing placing Ammo/Health boxes on top of map decorations.

20.12.2016 [v0.1.4]:

> Changed team score counting [now % of towers].

19.12.2016 [v0.1.3]:

> Added Towers buildings.
> Map now is larger now.
> Changed spawn spots.
> Changed ammo / health boxes [more boxes, more ammo then health].
> Removed game arena time [restart].
> Fixed black screen when loading game.

21.11.2016 [v0.1.2]:

> Updated leaderboard visual style.

28.05.2016 - 20.11.2016 [v0.1.1]:

> Lots of minor changes.
> Made game much more stable.
> Added 'Health' & 'Ammo' boxes on the map.
> Now you can choose your tank [USA-T54 or UK-Black-Prince].

28.05.2016 [v0.1]:

> DatTank game birth [alpha version].